Dragonwilds ships with a stingy 6-player dedicated cap and a fiddly save format. I host it properly — up to 16 players, your single-player world imported and kept intact, Survival, Creative or Hardcore, and all the config wrangling done before you ever log in.
One person, one overpowered machine in Germany, and your server treated like it matters.
Vanilla dedicated servers hard-cap at six. Mine run 8, 12 or 16 depending on your plan — sorted, so your whole group actually fits.
Played it solo and want to keep going with friends? Send me your .sav and I import it exactly as it was — name, progress, difficulty and all.
Whatever ruleset your world was built as, it loads and runs the same on the server. PvP arenas, hardcore ironman runs, chilled creative builds — all fine.
Every plan includes full setup, dedicated RAM and daily off-site backups. No setup fees.
Prices in EUR, billed monthly via Stripe. Add-ons (Plugin Management, extra backups, Discord bot, custom domain and more) can be bolted on or removed anytime from your dashboard.
"Managed" isn’t a marketing word here. It’s the actual deal: you run the community, I run the server.
Your server is live within 15 minutes of payment and configured properly within 24 hours — you never touch a config file or a command line.
Your plan’s RAM is reserved on the physical machine. No overselling, no pooled memory, no mystery lag when a neighbour spikes.
Automatic backups every day, pushed off the box for disaster recovery. Want a restore? Give me a timestamp.
The server is watched around the clock and restarts itself if it falls over — usually before you even notice.
One person runs this, and that person answers you. No ticket tiers, no script-readers, no bot fobbing you off.
Month-to-month. Leave whenever you like from the dashboard, keep your save, no exit interview.
Yes. Send me your save file and I’ll load it onto the server exactly as it was — world name, progress and difficulty preserved. Renaming and owner transfer are handled too.
Yes. The plans run 8, 12 or 16 players — past the default 6-player dedicated cap — with no work needed on your end.
All world types are supported. The world’s ruleset lives in the save, so it loads on the server exactly how you made it. Note that joining players need a matching character type (e.g. a Creative world needs a Creative character).
Pick a plan and your Dragonwilds server is online within 15 minutes — set up properly, not dumped on you.